![]() ![]() ![]() This releases the imprisoned Spooky, who had since then been ensnared by the great Sir Pac-A-Lot. World 2 starts in Pac-Village, where a simple albeit parody-esque plot unravels as the Golden Fruits are stolen from the town's centerpiece tree by the ghosts from the original Pac-Man. Source: xTimelessGamingįinally, and perhaps the most convincing reason of all, Pac-Man World 2 feels much more like a proper adventure rather than a handful of differently themed levels cobbled together. An HD screenshot of Pac-Man World 2's "Pac-Dot Pond" level. Changes to the move sets like these aren't immediately noticeable, but after spending time with both games it's clear that a lot of effort went into perfecting them. New bullseye-looking pads launch Pac-Man up in the air if he slams his butt down, making for an awesome and satisfying launch. In World 2, Butt Bounce is used a bit more throughout the game, mostly in terms of platforming. It can be used to reach higher places than normal, squash enemies, and generally bounce around the level (which is WAY more fun than I can convey in text). It can also be employed into the 3D environment for platforming, which is a benefit to World 2's choice of camera.īutt Bounce, which is perhaps Pac-Man's most iconic move, makes a return in World 2 with a much more satisfying feel. In the original Pac-Man World, moves like the Rev Roll felt underused and hard to control, but in Pac-Man World 2, the Rev Roll can be utilized more often due to its stability. ![]() This trade-off results in other abilities being altered for the better, like the Rev Roll, which now can be used without the risk of being flung off the stage. Pac-Man World 2 does away with this ability which, to be fair, is one thing that Pac-Man World has over its successor. In Pac-Man World, the Pac-Dot Throw ability allows Pac-Man to do just that: throw Pac-Dots around to slay enemies and interact with the environment. Pac-Man World 2 also perfected the platforming due to its adjustment of Pac-Man's move set. In a way, it's novel, but in my opinion, it sits on the fence too much between traditional 3D platforming and a side-scroller. The difference with Pac-Man World is the fact that there is some depth to the side-scrolling hallways, meaning you can move back and forth upon the screen as if you're in a shoebox presentation. The original game generally similarly locks the camera to something like the Super Mario Bros. Pac-Man World is more of a side-scrolling platformer than it is a traditional 3D platformer. They're just wrong for doing so because Pac-Man World 2 is so much better. Considering it was a critical and commercial success, it's not surprising BANDAI NAMCO chose to remake the first game of the trilogy. Pac-Man World Re-Pac is promising UI improvements, finely tuned mechanics, and an overhaul of the visuals - something a game as old as Pac-Man World would benefit from. Pac-Man World Re-Pac is a remake of the original Pac-Man World, the first of a trilogy of PlayStation and PlayStation 2-era Pac-Man platforming games. ![]()
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